World's Largest and Most Complicated Rubik's Cube
An interesting article relating to 3D work.
Monday, January 31, 2011
Tuesday, January 25, 2011
Progress 2
The pawn's cowl has been finished and have started building his vest. Contemplating using a cloth modifier rather than hand modeling the wrinkles as on the cowl.
Sunday, January 23, 2011
Character Model Progress 1
I decided late Sunday evening that my head was being lost in crappy edge loops and starting to build up too many faces, so I scrapped it and built it all anew. I was rewarded with proper edge looping and a low poly count.
Here's the first test render of the face.
Tuesday, January 18, 2011
Tuesday, January 4, 2011
Back to the old grindstone
Chess pieces made with a 3 point lighting system (sun light as key, and two area lights filling the scene) with a spherical sky map to enhance reflections.
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