Saturday, October 8, 2011
Thursday, September 29, 2011
Subway- Altered Perspective
Trying out the simple deform modifier...a very useful, quick way to get really elegant bends and twists out of complex objects that would normally take forever to model by hand.
Wednesday, September 21, 2011
Ornithopter
Ornithopter Commercial
A project I have wanted to do for a while. Based on the description of ornithopters in Frank Herbert's Dune saga. The design was drawn in Photoshop, then modeled, rendered, and animated all in Blender 2.59.
A project I have wanted to do for a while. Based on the description of ornithopters in Frank Herbert's Dune saga. The design was drawn in Photoshop, then modeled, rendered, and animated all in Blender 2.59.
Tuesday, May 24, 2011
Saturday, May 21, 2011
Final animation progress
I have the two characters modeled and the rigs built so far, along with some of their accessories modeled (not rendered).
this was the concept drawing for Constructo.
This is the most recent render of the two characters.
this was the concept drawing for Constructo.
This is the most recent render of the two characters.
Thursday, May 19, 2011
Playing with Fiyuh!
Used the smoke modifier to create some fire
Fire test from Brett Ciccarello on Vimeo.
Tuesday, May 17, 2011
Testing particles
Testing out Blender's new fluid physics for particle systems on recreated geometry of the EMU stairs.
Particle Test from Brett Ciccarello on Vimeo.
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