Saturday, October 8, 2011

Snail

Test render for a BFA photo project. Been familiarizing myself with GLSL texture painting.

Thursday, September 29, 2011

Subway- Altered Perspective












Trying out the simple deform modifier...a very useful, quick way to get really elegant bends and twists out of complex objects that would normally take forever to model by hand.

Wednesday, September 21, 2011

Ornithopter

Ornithopter Commercial



A project I have wanted to do for a while. Based on the description of ornithopters in Frank Herbert's Dune saga. The design was drawn in Photoshop, then modeled, rendered, and animated all in Blender 2.59.

Saturday, May 21, 2011

Final animation progress

I have the two characters modeled and the rigs built so far, along with some of their accessories modeled (not rendered).

this was the concept drawing for Constructo.



This is the most recent render of the two characters.

Tuesday, May 17, 2011

Testing particles

Testing out Blender's new fluid physics for particle systems on recreated geometry of the EMU stairs.


Particle Test from Brett Ciccarello on Vimeo.