The Blender fluid simulator never really gave me an accurate result so I elected to just use displace modifiers and texture settings to create the ocean. The tentacles have also been re-done with a better rig.
Finished modeling the light bulb for the stars.
Lightbulb off:
This is an incredible model. I've been peeking at your progress through class and am baffled. Great job.
ReplyDeletethanks!
ReplyDeleteAmazing how you did the reflections. Nice. Vince
ReplyDelete